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The smile catchers
From facial recognition to emojis in apps, find out how the monitoring of emotions is used to get more out of workers.
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How not to play
Here are seven ways to sidestep doing as you’re told in a game. But strangely, they seem to be as much a part of playing as the game itself.
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When contemporary dance meets dyspraxia
Discover why a rare neurological condition meant an enthusiastic club-night dancer struggled with formal dance classes. And how persisting with those classes paid off.
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The shock of cardiac arrest when you’re young and fit
Footballer Christian Eriksen’s on-pitch collapse in 2020, witnessed by thousands, was shocking. Fellow cardiac-arrest survivor Meg Fozzard explores the risks in the young and fit, and how we can all help.
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Shame and the online free-for-all
Lucia Osborne-Crowley looks at how shame manifests online, where public humiliation is common and second chances all too rare.
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How to play on the District line between Stepney Green and Embankment
From the crossword to the smartphone, distractions for the commuter relieve the tedium of crowded, dull journeys. Game designer Holly Gramazio delves into the world of games for trains.
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Death and our digital ghosts
When we die, our data lives on. And as companies are increasingly spotting money-making opportunities from digital legacies, now could be the time to think about – and control – yours.