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7 results
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The smile catchers

| Esther Leslie

From facial recognition to emojis in apps, find out how the monitoring of emotions is used to get more out of workers.

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How not to play

| Holly GramazioThomas S G Farnetti

Here are seven ways to sidestep doing as you’re told in a game. But strangely, they seem to be as much a part of playing as the game itself.

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When contemporary dance meets dyspraxia

| Emma WarrenCamilla Greenwell

Discover why a rare neurological condition meant an enthusiastic club-night dancer struggled with formal dance classes. And how persisting with those classes paid off.

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The shock of cardiac arrest when you’re young and fit

| Meg FozzardCat O’Neil

Footballer Christian Eriksen’s on-pitch collapse in 2020, witnessed by thousands, was shocking. Fellow cardiac-arrest survivor Meg Fozzard explores the risks in the young and fit, and how we can all help.

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Shame and the online free-for-all

| Lucia Osborne-CrowleyEduardo Rubio

Lucia Osborne-Crowley looks at how shame manifests online, where public humiliation is common and second chances all too rare.

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How to play on the District line between Stepney Green and Embankment

| Holly GramazioThomas S G Farnetti

From the crossword to the smartphone, distractions for the commuter relieve the tedium of crowded, dull journeys. Game designer Holly Gramazio delves into the world of games for trains.

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Death and our digital ghosts

| Chris MuganSteven Pocock

When we die, our data lives on. And as companies are increasingly spotting money-making opportunities from digital legacies, now could be the time to think about – and control – yours.