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Backgammon
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A short treatise on the game of quadrille. Shewing the odds of winning or losing most games that are commonly played; either by calling a King, or by playing Sans Prendre. To which is added the laws of the game. By Edmond Hoyle, gent.
Hoyle, Edmond, 1672-1769.Date: MDCCXLV. [1745]- Books
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A short treatise on the game of back-gammon. A Table of the thirty-six Chances, with Directions how to find out the Odds of being hit, upon single, or double Dice. Rules whereby a Beginner may, with due Attention to them, attain playing it well. The several Stages for carrying your Men home, in order to lose no Point. How to find out who is forwardest to win a Hit. Cases stated for Back-Games, with Directions how to play for one. Cases stated, how to know when you may have the better of saving a Gammon by running. Variety of Cases of Curiosity and Instruction. The Laws of the Game. By Edmond Hoyle, gent.
Hoyle, Edmond, 1672-1769.Date: [1743]- Pictures
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Men playing backgammon outside in an arbor, nearby others smoke and drink. Etching by J. de Visscher after A. van Ostade.
Ostade, Adriaen van, 1610-1685.Date: 1600-1699Reference: 24699i- Pictures
Cabinet-making: various examples of marquetry. Engraving by A.J. Defehrt after Lucotte.
Lucotte, Jacques-Raymond, approximately 1733-1804.Reference: 41291i- Books
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A short treatise on the game of whist. Containing the laws of the game: and also some rules, whereby a beginner may, with due attention to them, attain to the playing it well. Calculations for those who will bet the odds on any points of the score of the game then playing and depending. Cases stated, to shew what may be effected by a very good player in critical parts of the game. References to cases, viz. at the end of the rule, you are directed how to find them. Calculations, directing with moral certainty, how to play well and hand or game, by shewing the chances of your partner's having 1, 2, or 3 certain cards. With variety of cases added in the appendix. By Edmond Hoyle, gent. The tenth edition with great additions. The laws of the game, and an explanation of the calculations which are necessary to be understood by those who would play it well. And also, a dictionary for whist, which resolves almost all-the critical cases that may happen at the game. To which is added, an artificial memory: or, an easy method of assisting the memory of those that play at the game of whist. And several cases, not hitherto published. To this edition are also added, a whole chapter of thirteen new cases, never publish'd before.
Hoyle, Edmond, 1672-1769.Date: 1750